Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Alexander Byrd's business expands, Alexander Byrd's corporation grows, or the colony thrives. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
24 |
A revolution, attack or other unusual event throws Alexander Byrd's life into chaos, forcing Alexander Byrd to leave the planet. |
3 |
24 |
Became a Army (Cavalry) with the new title Private. |
3 |
26 |
Alexander Byrd is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
4 |
26 |
Failed to qualify for Star Marine (Marine). |
4 |
26 |
Became a Drifter (Scavenger). |
4 |
29 |
Alexander Byrd do not know what happened to Alexander Byrd. There is a gap in Alexander Byrd's memory. |
5 |
29 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
32 |
Lost eye or limb. |
6 |
32 |
Failed to qualify for Merchant Academy. |
6 |
32 |
Switched to Drifter (Wanderer). |
6 |
34 |
Alexander Byrd do not know what happened to Alexander Byrd. There is a gap in Alexander Byrd's memory. |
7 |
34 |
Failed to qualify for Broker (Merchant). |
7 |
34 |
Continued as Drifter (Wanderer). |
7 |
38 |
Attempted a risky adventure and was wildly successful. |
7 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
38 |
Continued as Drifter (Wanderer). |
8 |
42 |
Find Ancient Technology. |
8 |
42 |
Promoted to Drifter (Wanderer) rank 2. |