Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Moved to a new world. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
A good deal ensures Alfonso Stephens is living the high life for a few years. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
28 |
Attacked by enemies and injured. |
3 |
28 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
28 |
Gain Enemy if Alfonso Stephens don't already have one. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Betrayed by a friend. One of Alfonso Stephens's Contacts or Allies betrays Alfonso Stephens, ending Alfonso Stephens's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
34 |
Became a Citizen (Colonist). |
5 |
38 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
38 |
Switched to Drifter (Scavenger). |
6 |
42 |
Find valuable salvage. |