Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Allison Foster's work ends up coming home with Allison Foster, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
22 |
Failed to qualify for Thief (Rogue). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Gained a contact. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Betrayed by a friend. One of Allison Foster's Contacts or Allies betrays Allison Foster, ending Allison Foster's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
34 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
35 |
Allison Foster accepted an offer of inducements to betray Allison Foster's faith. Gain 230,000 in cash. |
6 |
38 |
Failed to qualify for Surveyor (Scout). |
6 |
38 |
Returned to Drifter (Wanderer). |
6 |
40 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |