Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
22 |
Betrayed by a friend. One of Alva McDonaugh's Contacts or Allies betrays Alva McDonaugh, ending Alva McDonaugh's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Became a Army (Infantry) with the new title Private. |
2 |
26 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
3 |
26 |
Failed to qualify for Pirate (Rogue). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
27 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
27 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
29 |
Opponents of Alva McDonaugh's belief system ambush Alva McDonaugh. |
4 |
29 |
Severely injured. Owe 25,000 for medical bills. |
5 |
29 |
Failed to qualify for Worker (Citizen). |
5 |
29 |
Submitted to the draft. |
5 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
33 |
Embroiled in legal trouble. |
6 |
33 |
Continued as Merchant (Merchant Marine). |
6 |
34 |
Make an unexpected connection outside Alva McDonaugh's normal circles. Gain a Contact. |
7 |
37 |
Continued as Merchant (Merchant Marine). |
7 |
39 |
Embroiled in legal trouble. |