Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
23 |
Go undercover to investigate an enemy. |
2 |
25 |
Alvah Gilbert is rewarded for Alvah Gilbert's diligence or cunning. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
29 |
Accepted a deal with criminal or other figure under investigation. |
4 |
29 |
Failed to qualify for Cavalry (Army). |
4 |
29 |
Became a Drifter (Wanderer). |
4 |
31 |
Suffer from a life-threatening illness. |
5 |
31 |
Failed to qualify for Law Enforcement (Agent). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
5 |
32 |
Advanced training in a specialist field. |
5 |
35 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
35 |
Voluntarily left Law Enforcement |
6 |
35 |
Returned to Drifter (Wanderer). |
6 |
39 |
Alvah Gilbert do not know what happened to Alvah Gilbert. There is a gap in Alvah Gilbert's memory. |
7 |
39 |
Failed to qualify for Scientist (Scholar). |
7 |
39 |
Switched to Drifter (Scavenger). |
7 |
41 |
Alvah Gilbert run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |