Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Alvah Hopkins discover a world, item or information of worth to the Imperium. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
26 |
Alvah Hopkins have no idea what happened to Alvah Hopkins – they found Alvah Hopkins's ship drifting on the fringes of friendly space. |
3 |
26 |
Failed to qualify for Cavalry (Army). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Navy (Flight) with the new title Crewman. |
3 |
27 |
Vessel participates in a notable military engagement. |
3 |
30 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Line/Crew (Navy). |
4 |
30 |
Continued as Navy (Flight). |
4 |
32 |
During a battle, defeat or victory depends on Alvah Hopkins's actions. Alvah Hopkins actions lead to an honorabe discharge. |
5 |
32 |
Became a Drifter (Barbarian). |
5 |
35 |
Alvah Hopkins do not know what happened to Alvah Hopkins. There is a gap in Alvah Hopkins's memory. |
6 |
35 |
Failed to qualify for Broker (Merchant). |
6 |
35 |
Switched to Drifter (Scavenger). |
6 |
39 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
43 |
Betrayed by a friend. One of Alvah Hopkins's Contacts or Allies betrays Alvah Hopkins, ending Alvah Hopkins's career. That Contact or Ally becomes a Rival or Enemy. |