Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Andre Bell do not know what happened to Andre Bell. There is a gap in Andre Bell's memory. |
2 |
19 |
Became a Merchant (Free Trader). |
2 |
20 |
Andre Bell's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
20 |
Returned to Drifter (Barbarian). |
3 |
24 |
Andre Bell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
24 |
Failed to qualify for Ground Assault (Marine). |
4 |
24 |
Submitted to the draft. |
4 |
24 |
Became a Scout (Surveyor). |
4 |
26 |
When dealing with an alien race, Andre Bell botch an opportunity to gather extra intelligence about them. |
4 |
26 |
Andre Bell's ship is damaged, and Andre Bell have to hitch-hike Andre Bell's way back across the stars to the nearest scout base. |
4 |
26 |
Gain 2 Contacts. Gain 2 Enemies. |
5 |
28 |
Continued as Scout (Surveyor). |
5 |
30 |
Andre Bell's ship is damaged, and Andre Bell have to hitch-hike Andre Bell's way back across the stars to the nearest scout base. |
5 |
30 |
Gain 3 Contacts. Gain 2 Enemies. |
6 |
30 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
6 |
32 |
Embroiled in legal trouble. |
7 |
34 |
Continued as Merchant (Merchant Marine). |
7 |
35 |
A series of bad deals and decisions force Andre Bell into bankruptcy. Andre Bell salvages what Andre Bell can. |
8 |
35 |
Switched to Drifter (Scavenger). |
8 |
36 |
Find valuable salvage. |
8 |
39 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
39 |
Continued as Drifter (Scavenger). |
9 |
41 |
Andre Bell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
41 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
41 |
Retired at age 41. |