Andrew Coleman  

Species Age Sex Str Dex End Int Edu SocUPP
Luriani 43 M 6 (0) 7 (0) 8 (0) 4 (-1) 3 (-1) 9 (1)678439
Thwarted, Condemned, Burn marks
 
Skills
Art (Presentation) 0
Astrogation 0
Electronics 0
Gun Combat 0
Mechanic 1
Pilot (Spacecraft) 1
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Surveyor 02
Scout Courier 03
Merchant Broker 01
 
Name Type Affinity Enmity Power Influence Species
Angel Green Contact 0 0 5 0 Ayansh'i (M/94)
Relationship becomes more moderate. Ally becomes a contact.
Sara Watton Enemy 1 0 0 0 Murrissi (F/12)
Relationship altered.
Katie Hicks Contact 3 1 2 2 Luriani (F/25)
Barney Foy Contact 4 1 6 4 Suerrat (M/10)
Forgiveness.
Josie McKenzie Contact 2 2 1 3 Luriani (F/75)
Rowland Fillanes Contact 2 1 1 1 Luriani (M/31)
Cathryn Daniels Contact 1 1 2 3 Luriani (F/25)
Lori Risewell Enemy 0 4 0 1 Kedepu (F/53)
Arlie Silva Enemy 0 1 0 5 Darrian, Imperium (F/84)
Odis Nevil Enemy 0 6 1 5 Ronnin (M/33)
Relationship soured.
Edward Hanson Enemy 0 5 3 0 Luriani (M/82)
Relationship becomes more intense.
Cameron Cameron Rival 1 1 0 4 Hanen (M/28)
Annie Small Enemy 0 2 0 1 Luriani (F/47)
 
Term Age History
1 18 Failed to qualify for Broker (Merchant).
1 18 Submitted to the draft.
1 18 Became a Scout (Surveyor).
1 21 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
2 22 Continued as Scout (Surveyor).
2 24 Andrew Coleman's scout ship is one of the first on the scene to rescue the survivors of a disaster but Andrew Coleman fail to help. Gain an Enemy.
2 24 Andrew Coleman's ship is damaged, and Andrew Coleman have to hitch-hike Andrew Coleman's way back across the stars to the nearest scout base.
2 24 Gain 5 Contacts. Gain 3 Enemies.
3 26 Attempted to change assignments.
3 26 Switched to Scout (Courier) with previous rank.
3 30 Andrew Coleman's scout ship is one of the first on the scene to rescue the survivors of a disaster but Andrew Coleman fail to help. Gain an Enemy.
3 30 Scarred. Fully recovered. Owe 5,000 for medical bills.
4 30 Continued as Scout (Courier).
4 33 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
5 34 Continued as Scout (Courier).
5 35 Spend several years jumping from world to world in Andrew Coleman's scout ship.
5 38 Forced to muster out.
6 38 Became a Merchant (Broker).
6 40 Andrew Coleman's ship or starport is destroyed by criminals. Gain them as an Enemy.
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