Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Attacked by enemies that Angel Johnson easily defeat. |
1 |
22 |
Gain Enemy if Angel Johnson don't already have one. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
24 |
Attempted a risky adventure and was sent to prison. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Prisoner (Fixer). |
3 |
30 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
4 |
30 |
Switched to Prisoner (Inmate) with previous rank. |
4 |
31 |
Offended a prison gang Angel Johnson tried to join. Gain an Enemy. |
5 |
34 |
Continued as Prisoner (Inmate). |
5 |
36 |
The warden takes an interest in Angel Johnson's case. |
5 |
38 |
Promoted to Prisoner (Inmate) rank 1. |
5 |
38 |
Paroled from prison. |
6 |
38 |
Switched to Drifter (Scavenger). |