Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Arch Johnston's ship is ambushed by enemy vessels. Arch Johnston successfully ran to the jump point. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
24 |
Perform an exemplary service for the scouts. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
27 |
Perform an exemplary service for the scouts. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
31 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
33 |
Given advanced training in a specialist field |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
36 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
36 |
Failed to qualify for Colonist (Citizen). |
7 |
36 |
Submitted to the draft. |
7 |
36 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
40 |
Life ruined by a criminal gang. Gain the gang as an Enemy |