Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
19 |
Archibald Evans is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
21 |
Survived a risky adventure but gained nothing. |
3 |
23 |
Continued as Drifter (Barbarian). |
3 |
24 |
Drafted into Law Enforcement |
3 |
27 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
27 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
28 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
5 |
28 |
Returned to Drifter (Barbarian). |
5 |
29 |
Find valuable salvage. |
6 |
32 |
Continued as Drifter (Barbarian). |
6 |
34 |
Betrayed by a friend. One of Archibald Evans's Contacts or Allies betrays Archibald Evans, ending Archibald Evans's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
34 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
34 |
Submitted to the draft. |
7 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
37 |
Make an unexpected connection outside Archibald Evans's normal circles. Gain a Contact. |
8 |
38 |
Continued as Merchant (Merchant Marine). |
8 |
42 |
Nearly killed. Owe 35,000 for medical bills. |