Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
A series of bad deals and decisions force Archibald Nevil into bankruptcy. Archibald Nevil salvages what Archibald Nevil can. |
2 |
22 |
Failed to qualify for Performer (Entertainer). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
24 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Nearly killed. Owe 30,000 for medical bills. |
4 |
27 |
Failed to qualify for Merchant Academy. |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Army (Army Support) with the new title Private. |
4 |
29 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
31 |
Attempt at commissioned failed. |
5 |
31 |
Continued as Army (Army Support). |
5 |
35 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
5 |
35 |
Gain rebels as Enemy |
6 |
35 |
Returned to Merchant (Broker). |
6 |
39 |
Imperial trade restrictions force Archibald Nevil out of business. |
7 |
39 |
Switched to Drifter (Barbarian). |
8 |
43 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
43 |
Retired at age 43. |