Arley Babington  

Species Age Sex Str Dex End Int Edu SocUPP
Iltharan 43 M 6 (0) 5 (-1) 7 (0) 7 (0) 10 (1) 9 (1)6577A9
Joyous
 
Skills
Admin 0
Animals 0
Astrogation 0
Carouse 0
Explosives 1
Flyer 0
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 0
Medic 0
Persuade 2
Pilot 0
Profession (Colonist) 0
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 02
Citizen Colonist 11
Agent Law Enforcement Rookie01
Entertainer Performer 13
 
Name Type Affinity Enmity Power Influence Species
Matie Berry Ally 3 0 1 3 Halka (F/13)
 
Term Age History
1 18 Failed to qualify for Corporate Agent (Agent).
1 18 Became a Drifter (Scavenger).
1 21 Attempted a risky adventure and was injured.
1 21 Lost eye or limb. Owe 5,000 for medical bills.
2 22 Continued as Drifter (Scavenger).
2 24 Attacked by enemies that Arley Babington easily defeat.
2 24 Gain Enemy if Arley Babington don't already have one.
2 26 Forced to muster out.
3 26 Became a Citizen (Colonist).
3 27 Political upheaval strikes Arley Babington's homeworld, and Arley Babington is caught up in the revolution.
3 30 Promoted to Citizen (Colonist) rank 1.
4 30 Voluntarily left Colonist
4 30 Failed to qualify for Engineer/Gunner (Navy).
4 30 Submitted to the draft.
4 30 Became a Agent (Law Enforcement) with the new title Rookie.
4 31 Arley Babington's work ends up coming home with Arley Babington, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
5 31 Became a Entertainer (Performer).
5 33 Gain a patron in the arts. Gain an Ally
6 35 Continued as Entertainer (Performer).
6 39 Find an Alien Artifact.
6 39 Promoted to Entertainer (Performer) rank 1.
7 39 Continued as Entertainer (Performer).
7 43 Gained a contact.
7 43 Forced to muster out.
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