Crewman Arlie Moore  

Species Age Sex Str Dex End Int Edu SocUPP
Pirian 43 M 4 (-1) 8 (0) 8 (0) 6 (0) 5 (-1) 4 (-1)488654
Willing, Ethical, Always has cold hands
 
Skills
Admin 0
Deception 1
Diplomat 1
Electronics 0
Persuade 1
Profession (Worker/Religion) 1
Science (Physical Sciences) 0
Stealth 0
Streetwise 1
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Junior Project Worker02
Drifter Wanderer 03
Merchant Merchant Marine Crewman01
 
Name Type Affinity Enmity Power Influence Species
Ephraim Grimaldi Ally 3 0 1 5 Pirian (M/25)
Adele Archer Rival 0 2 2 2 Thaggeshi (F/51)
Wapepe-wes Wesak Rival 0 0 4 1 Bwap (M/16)
 
Term Age History
1 18 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
1 19 Arlie Moore is caught in the periphery of a scandal.
1 19 Demoted to Believer (Missionary/Humanitarian) rank -1.
2 22 Continued as Believer (Missionary/Humanitarian).
2 24 Arlie Moore secretly provide religious rites for a dying leader or noble, although they do not share Arlie Moore's faith. Gain an Ally in the family and a Rival who disagrees with Arlie Moore's choice.
2 26 Promoted to Believer (Missionary/Humanitarian) rank 0.
3 26 Voluntarily left Missionary/Humanitarian
3 26 Failed to qualify for Journalist (Entertainer).
3 26 Became a Drifter (Wanderer).
3 30 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
4 30 Continued as Drifter (Wanderer).
5 34 Continued as Drifter (Wanderer).
5 37 Find valuable salvage.
5 38 Forced to muster out.
6 38 Became a Merchant (Merchant Marine) with the new title Crewman.
6 42 Severely injured. Fully recovered. Owe 5,000 for medical bills.
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