Term |
Age |
History |
---|
0 |
0 |
Born into a major clan. |
0 |
0 |
Arloah's family made its fortune in the great expansion after the discovery of jump drive; most family holdings are on distant worlds. |
0 |
0 |
Arloah's ancestral territory is 6. |
0 |
0 |
Arloah is the second son. |
0 |
14 |
Arloah is wounded in one of the tests, leaving a distinctive scar across Arloah's fur. |
0 |
14 |
Rite of passage completed with a 2. |
1 |
14 |
Became a Outlaw (Raider). |
1 |
15 |
Acquire a contact in the criminal sphere. Gain a Contact. |
1 |
18 |
Promoted to Outlaw (Raider) rank 1. |
2 |
18 |
Continued as Outlaw (Raider). |
2 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
22 |
Became a Military (Cavalry). |
3 |
24 |
Involved in a border skirmish with another clan. |
3 |
26 |
Promoted to Military (Cavalry) rank 1. |
4 |
26 |
Continued as Military (Cavalry). |
4 |
27 |
Promoted to the officer caste. |
4 |
30 |
Promoted to Military (Cavalry) rank 2. |
5 |
30 |
Became a Military Officer (Leader). |
5 |
32 |
Freed a captured an enemy commander. Gain an Ally. |
6 |
34 |
Continued as Military Officer (Leader). |
6 |
37 |
Opportunity to establish a landhold in your name. |
7 |
38 |
Continued as Military Officer (Leader). |
7 |
42 |
Promoted to Military Officer (Leader) rank 1. |