Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Infantry (Army). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Attempted a risky adventure and was injured. |
1 |
21 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
24 |
Find Ancient Technology. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
30 |
Armand Vear do not know what happened to Armand Vear. There is a gap in Armand Vear's memory. |
4 |
30 |
Failed to qualify for Courier (Scout). |
4 |
30 |
Switched to Drifter (Scavenger). |
4 |
33 |
Betrayed by a friend. One of Armand Vear's Contacts or Allies betrays Armand Vear, ending Armand Vear's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
33 |
Became a Merchant (Broker). |
5 |
35 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
37 |
Promoted to Merchant (Broker) rank 1. |
6 |
37 |
Continued as Merchant (Broker). |
6 |
41 |
Make an unexpected connection outside Armand Vear's normal circles. Gain a Contact. |
6 |
41 |
Forced to muster out. |