Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Suffer from a life-threatening illness. |
2 |
19 |
Became a Scout (Surveyor). |
2 |
23 |
Arron Rutter's ship is damaged, and Arron Rutter have to hitch-hike Arron Rutter's way back across the stars to the nearest scout base. |
2 |
23 |
Gain 5 Contacts. Gain 1 Enemies. |
2 |
23 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
23 |
Voluntarily left Surveyor |
3 |
23 |
Became a Merchant (Free Trader). |
3 |
24 |
Smuggle illegal items onto a planet. |
3 |
27 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
27 |
Continued as Merchant (Free Trader). |
4 |
31 |
Given advanced training in a specialist field |
4 |
31 |
Promoted to Merchant (Free Trader) rank 2. |
5 |
31 |
Continued as Merchant (Free Trader). |
5 |
32 |
Nearly killed. Fully recovered. |
5 |
35 |
Forced to muster out. |
6 |
35 |
Switched to Drifter (Barbarian). |
6 |
38 |
Arron Rutter run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
42 |
Arron Rutter refused an offer of inducements to betray Arron Rutter's faith. Gain 2 enemies. |
7 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |