Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
19 |
Spent the college years partying. |
1 |
22 |
Graduated. Gain an rival who is upset that Arte-pab Abpa left the community. |
2 |
22 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
A new romantic starts. Gain an Ally. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Make an unexpected connection outside Arte-pab Abpa's normal circles. Gain a Contact. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Arte-pab Abpa's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
32 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
32 |
Became a Drifter (Scavenger). |
5 |
34 |
Suffer from a life-threatening illness. |
6 |
34 |
Aging Crisis. Owe 20,000 for medical bills. |
6 |
34 |
Retired at age 34. |
6 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
38 |
Opponents of Arte-pab Abpa's belief system ambush Arte-pab Abpa. |
6 |
38 |
Nearly killed. Owe 40,000 for medical bills. |
7 |
38 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
38 |
Became a Citizen (Corporate). |
7 |
39 |
Severely injured. Owe 6,250 for medical bills. |
8 |
39 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
39 |
Became a Psion (Wild Talent). |
8 |
40 |
Gift causes a former ally to turn on Arte-pab Abpa and betray Arte-pab Abpa. One Ally or Contact becomes an Enemy. |
9 |
40 |
Aging Crisis. Owe 20,000 for medical bills. |