Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Avery Lette's ship is damaged, and Avery Lette have to hitch-hike Avery Lette's way back across the stars to the nearest scout base. |
1 |
22 |
Gain 4 Contacts. Gain 2 Enemies. |
2 |
22 |
Became a Rogue (Enforcer). |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
23 |
Failed to qualify for Army Support (Army). |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
26 |
Victim of a crime |
3 |
27 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
27 |
Continued as Drifter (Barbarian). |
4 |
30 |
Contact with Government. |
4 |
31 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
5 |
31 |
Continued as Drifter (Barbarian). |
5 |
33 |
Attacked by enemies and injured. |
5 |
33 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
33 |
Gain Enemy if Avery Lette don't already have one. |
5 |
35 |
Promoted to Drifter (Barbarian) rank 3. |
6 |
35 |
Voluntarily left Barbarian |
6 |
35 |
Failed to qualify for Scientist (Scholar). |
6 |
35 |
Switched to Drifter (Scavenger). |
6 |
38 |
Betrayed by a friend. One of Avery Lette's Contacts or Allies betrays Avery Lette, ending Avery Lette's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
38 |
Became a Merchant (Broker). |
7 |
42 |
Promoted to Merchant (Broker) rank 1. |