Scout Avery Willis  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 43 M 5 (-1) 3 (-1) 6 (0) 12 (2) 6 (0) 7 (0)536C67
Night Owl, Exuberant, Youthful
 
Skills
Admin 2
Advocate 0
Animals 0
Athletics 0
Broker 1
Diplomat 1
Drive (Mole) 1
Electronics (Computer) 1
Gun Combat 0
Heavy Weapons 0
Leadership 0
Medic 0
Melee 0
Recon 0
Steward 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Corporate Manager24
Scout Explorer Scout11
 
EducationGraduated
Army Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Elzie Carbey Contact 2 1 0 0 Azhanti (M/47)
Arizona Guillan Contact 1 2 1 1 Tapazmal (F/19)
 
Term Age History
1 18 Entered Military Academy(Army Academy)
1 19 Join a social movement.
1 21 Dropped out of military academy.
2 21 Became a Citizen (Corporate).
2 23 Spent time maintaining and using heavy vehicles.
2 25 Promoted to Citizen (Corporate) rank 1.
3 25 Continued as Citizen (Corporate).
3 29 Avery Willis learn something Avery Willis should not have – a corporate secret, a political scandal – which Avery Willis can profit from illegally.
3 29 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
4 29 Continued as Citizen (Corporate).
4 31 Avery Willis's business expands, Avery Willis's corporation grows, or the colony thrives.
5 33 Continued as Citizen (Corporate).
5 34 Avery Willis learn something Avery Willis should not have – a corporate secret, a political scandal – which Avery Willis can profit from illegally.
5 34 Gain a criminal contact.
5 37 Forced to muster out.
6 37 Failed to qualify for Pirate (Rogue).
6 37 Submitted to the draft.
6 37 Became a Scout (Explorer).
6 41 Avery Willis's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
6 41 Promoted to Scout (Explorer) rank 1 with the new title Scout.
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