Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Barney Thomas do not know what happened to Barney Thomas. There is a gap in Barney Thomas's memory. |
2 |
22 |
Failed to qualify for Infantry (Army). |
2 |
22 |
Switched to Drifter (Barbarian). |
2 |
26 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
29 |
Betrayed by a friend. One of Barney Thomas's Contacts or Allies betrays Barney Thomas, ending Barney Thomas's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
29 |
Failed to qualify for Journalist (Entertainer). |
4 |
29 |
Returned to Drifter (Scavenger). |
4 |
33 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
33 |
Became a Scout (Surveyor). |
5 |
34 |
Barney Thomas's scout ship is one of the first on the scene to rescue the survivors of a disaster but Barney Thomas fail to help. Gain an Enemy. |
5 |
34 |
Psychologically damaged by Barney Thomas's time in the scouts. |
5 |
37 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
37 |
Continued as Scout (Surveyor). |
6 |
40 |
Barney Thomas's ship is damaged, and Barney Thomas have to hitch-hike Barney Thomas's way back across the stars to the nearest scout base. |
6 |
40 |
Gain 3 Contacts. Gain 2 Enemies. |