Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
20 |
Political upheaval strikes Barney Walker's homeworld, and Barney Walker is caught up in the revolution. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
26 |
Barney Walker rise to a position of power in Barney Walker's colony or corporation. |
2 |
26 |
Promoted to Citizen (Worker) rank 1. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
28 |
Barney Walker's business expands, Barney Walker's corporation grows, or the colony thrives. |
3 |
30 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
33 |
Barney Walker learn something Barney Walker should not have – a corporate secret, a political scandal – which Barney Walker can profit from illegally. |
4 |
33 |
Gain a criminal contact. |
4 |
34 |
Forced to continue current assignment. |
4 |
34 |
Promoted to Citizen (Worker) rank 3. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
36 |
Advanced training in a specialist field. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Scout (Explorer). |
6 |
41 |
Barney Walker's ship is damaged, and Barney Walker have to hitch-hike Barney Walker's way back across the stars to the nearest scout base. |
6 |
41 |
Gain 4 Contacts. Gain 2 Enemies. |