Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
Involved in a feud with a rival criminal organization. |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
26 |
Backstab a fellow rogue for personal gain. |
2 |
26 |
Promoted to Rogue (Thief) rank 2. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
27 |
A job goes wrong, forcing Bee Bowditch to flee off-planet. |
4 |
27 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
31 |
Spend time with an alien race. Gain a contact. |
5 |
31 |
Voluntarily left Scavenger |
5 |
31 |
Became a Navy (Flight) with the new title Crewman. |
5 |
32 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
6 |
32 |
Became a Scholar (Physician). |
6 |
35 |
Assigned to work on a secret project for a patron or organisation. |
7 |
36 |
Continued as Scholar (Physician). |
7 |
39 |
Advanced training in a specialist field. |
7 |
40 |
Forced to muster out. |