Initiate Benjaman Cunningham  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Florian 43 M 9 (1) 6 (0) 4 (-1) 5 (-1) 4 (-1) 9 (1)4 (-1)964549
Stunned, Careless of Social Rules
 
Skills
Animals 0
Astrogation 0
Awareness 0
Carouse 0
Deception 0
Drive 0
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 0
Medic 0
Pilot 0
Science (Life Sciences/Psionicology) 0
Streetwise 1
Survival 0
Telekinesis 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Surveyor 01
Entertainer Journalist 01
Citizen Colonist 02
Entertainer Performer 11
Psion Adept Initiate12
 
Term Age History
1 18 Became a Scout (Surveyor).
1 22 Benjaman Cunningham have no idea what happened to Benjaman Cunningham – they found Benjaman Cunningham's ship drifting on the fringes of friendly space.
2 22 Became a Entertainer (Journalist).
2 25 Benjaman Cunningham is forced out because of censorship or controversy. What truth did Benjaman Cunningham get too close to?
3 25 Became a Citizen (Colonist).
3 29 Benjaman Cunningham learn something Benjaman Cunningham should not have – a corporate secret, a political scandal – which Benjaman Cunningham can profit from illegally.
4 29 Continued as Citizen (Colonist).
4 31 Refused to co-operate with investigation by the planetary authorities. Gain an Ally
5 31 Switched to Entertainer (Performer).
5 33 Encounter a Psionic institute.
5 33 Tested for psionic powers
5 35 Promoted to Entertainer (Performer) rank 1.
6 35 Became a Psion (Adept).
6 37 Refuse to misuse powers for personal gain.
7 39 Continued as Psion (Adept).
7 43 Pick up potentially useful information using Benjaman Cunningham's psychic powers.
7 43 Promoted to Psion (Adept) rank 1 with the new title Initiate.
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