Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Birth or Death involving a family member or close friend. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Make an unexpected connection outside Bertrand Desmond's normal circles. Gain a Contact. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
A new romantic starts. Gain an Ally. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Embroiled in legal trouble. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Journalist (Entertainer). |
5 |
34 |
Became a Drifter (Barbarian). |
5 |
36 |
Betrayed by a friend. One of Bertrand Desmond's Contacts or Allies betrays Bertrand Desmond, ending Bertrand Desmond's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
36 |
Became a Scholar (Field Researcher). |
6 |
37 |
Win a prestigious prize for Bertrand Desmond's work. |
6 |
40 |
Promoted to Scholar (Field Researcher) rank 1. |