Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Became a Agent (Corporate Agent). |
2 |
23 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
28 |
Moved to a new world. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
32 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
32 |
Switched to Merchant (Free Trader). |
5 |
35 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
35 |
Became a Scout (Courier). |
6 |
39 |
Spend several years jumping from world to world in Bertrand Mathew's scout ship. |
7 |
39 |
Continued as Scout (Courier). |
7 |
43 |
Bertrand Mathew's scout ship is one of the first on the scene to rescue the survivors of a disaster but Bertrand Mathew fail to help. Gain an Enemy. |
7 |
43 |
Psychologically damaged by Bertrand Mathew's time in the scouts. |
7 |
43 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |