Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
A sudden war destroys Brice Greerson's trade routes and contacts, forcing Brice Greerson to flee that region of space. |
1 |
22 |
Gain rebels as Enemy |
2 |
22 |
Became a Citizen (Corporate). |
2 |
24 |
Brice Greerson's business expands, Brice Greerson's corporation grows, or the colony thrives. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
30 |
Brice Greerson gain experience in a technical field as a computer operator or surveyor. |
3 |
30 |
Promoted to Citizen (Corporate) rank 1. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
32 |
A revolution, attack or other unusual event throws Brice Greerson's life into chaos, forcing Brice Greerson to leave the planet. |
5 |
32 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
34 |
Brice Greerson is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
5 |
36 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
36 |
Continued as Believer (Missionary/Humanitarian). |
6 |
37 |
Brice Greerson come into conflict with a splinter group Brice Greerson's own religion which maintains Brice Greerson's version is the wrong one. Gain 3 Rivals. |
7 |
37 |
Became a Drifter (Wanderer). |
7 |
40 |
Survived a risky adventure but gained nothing. |