Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
Established a network of contacts. Gain 3 contacts. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
28 |
Go undercover to investigate an enemy. |
3 |
28 |
Betrayed by a friend. One of Brooks Foster's Contacts or Allies betrays Brooks Foster, ending Brooks Foster's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
34 |
Hard times caused by a lack of interstellar trade costs Brooks Foster's job. |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
36 |
Attacked by enemies that Brooks Foster easily defeat. |
5 |
36 |
Gain Enemy if Brooks Foster don't already have one. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
39 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
39 |
Became a Scout (Courier). |
7 |
41 |
Brooks Foster's scout ship is one of the first on the scene to rescue the survivors of a disaster but Brooks Foster fail to help. Gain an Enemy. |
7 |
41 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |