Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
20 |
Made lifelong friends. Gain 3 Allies. |
1 |
21 |
Dropped out of military academy. |
2 |
21 |
Failed to qualify for Marine Support (Marine). |
2 |
21 |
Became a Drifter (Wanderer). |
3 |
25 |
Voluntarily left Wanderer |
3 |
25 |
Failed to qualify for Law Enforcement (Agent). |
3 |
25 |
Switched to Drifter (Scavenger). |
3 |
26 |
Attempted a risky adventure and was wildly successful. |
3 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
32 |
Betrayed by a friend. One of Bruce Jennings's Contacts or Allies betrays Bruce Jennings, ending Bruce Jennings's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
32 |
Failed to qualify for Enforcer (Rogue). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
33 |
Bruce Jennings is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
5 |
36 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
6 |
36 |
Continued as Navy (Engineer/Gunner). |
6 |
37 |
Bruce Jennings is blamed for an accident that causes the death of several crew members. Bruce Jennings's guilt drives Bruce Jennings to excel. |
7 |
37 |
Returned to Drifter (Wanderer). |
7 |
38 |
Find an Alien Artifact. |