Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
19 |
Made lifelong friends. Gain 3 Allies. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Merchant (Broker). |
2 |
23 |
Burr Day's business or ship thrives. |
2 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
28 |
Gained a contact. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
33 |
Given advanced training in a specialist field |
5 |
34 |
Continued as Merchant (Broker). |
5 |
37 |
Smuggle illegal items onto a planet. |
5 |
38 |
Promoted to Merchant (Broker) rank 2. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
41 |
Risk Burr Day's fortune on a possibility lucrative deal and win. |
6 |
42 |
Forced to muster out. |