Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
21 |
Caught cheating in some fashion, advancing Butler Green's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
1 |
21 |
Injured. |
1 |
21 |
Gain an Enemy |
2 |
22 |
Continued as Scholar (Physician). |
2 |
26 |
A rival researcher blackens Butler Green's name or steals Butler Green's research. Gain a Rival. |
3 |
26 |
Continued as Scholar (Physician). |
3 |
28 |
Advanced training in a specialist field. |
3 |
30 |
Promoted to Scholar (Physician) rank 1. |
4 |
30 |
Continued as Scholar (Physician). |
4 |
31 |
Agreed to perform research that goes against Butler Green's conscience. Gain 2 Enemies. |
4 |
34 |
Promoted to Scholar (Physician) rank 2. |
5 |
34 |
Continued as Scholar (Physician). |
5 |
35 |
Caught cheating in some fashion, advancing Butler Green's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
5 |
35 |
Butler Green's work is sabotaged by unknown parties. Butler Green may salvage what Butler Green can and give up. |
5 |
35 |
Gain an Enemy |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Pirate (Rogue). |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
40 |
Butler Green run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |