Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Study Heavy Weapons (Vehicle) as a hobby. |
1 |
24 |
Failed as a colonist. |
2 |
24 |
Failed to qualify for Free Trader (Merchant). |
2 |
24 |
Became a Drifter (Scavenger). |
2 |
27 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
3 |
27 |
Failed to qualify for Colonist (Citizen). |
3 |
27 |
Switched to Drifter (Wanderer). |
3 |
29 |
Attacked by enemies and injured. |
3 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
29 |
Gain Enemy if Caleb Scenay don't already have one. |
4 |
31 |
Continued as Drifter (Wanderer). |
4 |
33 |
Gained a contact. |
4 |
35 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
35 |
Continued as Drifter (Wanderer). |
6 |
39 |
Continued as Drifter (Wanderer). |
6 |
43 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
43 |
Promoted to Drifter (Wanderer) rank 2. |