Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Star Marine (Marine). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Cameron Buckman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Failed to qualify for Line/Crew (Navy). |
2 |
22 |
Switched to Drifter (Scavenger). |
2 |
23 |
Betrayed by a friend. One of Cameron Buckman's Contacts or Allies betrays Cameron Buckman, ending Cameron Buckman's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Became a Prisoner (Fixer). |
3 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
27 |
Switched to Prisoner (Inmate) with previous rank. |
4 |
31 |
Parole hearing. |
4 |
31 |
Promoted to Prisoner (Inmate) rank 1. |
5 |
31 |
Switched to Prisoner (Thug) with previous rank. |
5 |
32 |
Assigned to difficult or backbreaking labour. |
6 |
35 |
Returned to Prisoner (Fixer). |
6 |
36 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
7 |
39 |
Returned to Prisoner (Thug). |
7 |
41 |
Assigned to difficult or backbreaking labour. |