Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
22 |
Failed to qualify for Star Marine (Marine). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
25 |
Victim of a crime |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
27 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
27 |
Failed to qualify for Broker (Merchant). |
4 |
27 |
Became a Drifter (Barbarian). |
4 |
28 |
Attacked by enemies and injured. |
4 |
28 |
Injured. |
4 |
28 |
Gain Enemy if Carleton Green don't already have one. |
4 |
31 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
31 |
Continued as Drifter (Barbarian). |
5 |
35 |
Nearly killed. Owe 20,000 for medical bills. |
6 |
35 |
Failed to qualify for Broker (Merchant). |
6 |
35 |
Switched to Drifter (Wanderer). |
6 |
36 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
7 |
36 |
Became a Noble (Administrator) with the new title Assistant. |
7 |
37 |
A family scandal forces Carleton Green out of Carleton Green's position. |
8 |
37 |
Switched to Drifter (Scavenger). |
8 |
41 |
Betrayed by a friend. One of Carleton Green's Contacts or Allies betrays Carleton Green, ending Carleton Green's career. That Contact or Ally becomes a Rival or Enemy. |