Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
22 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
22 |
Gain rebels as Enemy |
2 |
22 |
Became a Scout (Surveyor). |
2 |
25 |
When dealing with an alien race, Carson Ede botch an opportunity to gather extra intelligence about them. |
2 |
25 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
27 |
Carson Ede's scout ship is one of the first on the scene to rescue the survivors of a disaster but Carson Ede fail to help. Gain an Enemy. |
3 |
27 |
Carson Ede inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
33 |
Serve as the courier for an important message from the Imperium. |
4 |
34 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
34 |
Continued as Scout (Surveyor). |
5 |
38 |
Carson Ede's scout ship is one of the first on the scene to rescue the survivors of a disaster but Carson Ede fail to help. Gain an Enemy. |
5 |
38 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
6 |
38 |
Continued as Scout (Surveyor). |
6 |
41 |
Carson Ede spend a great deal of time on the fringes of Charted Space. |
6 |
41 |
Gain a contact in an alien race. |
6 |
42 |
Forced to muster out. |