Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
19 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
23 |
Involved in the planning of an impressive heist. |
2 |
26 |
Promoted to Rogue (Enforcer) rank 2. |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
28 |
Cecil Clarke commit a legendary crime. |
3 |
30 |
Promoted to Rogue (Enforcer) rank 3. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Thief (Rogue). |
4 |
30 |
Continued as Rogue (Enforcer). |
4 |
34 |
A job goes wrong, forcing Cecil Clarke to flee off-planet. |
5 |
34 |
Failed to qualify for Law Enforcement (Agent). |
5 |
34 |
Became a Drifter (Barbarian). |
5 |
35 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
6 |
35 |
Became a Citizen (Worker). |
6 |
37 |
Cecil Clarke gain experience in a technical field as a computer operator or surveyor. |
7 |
39 |
Continued as Citizen (Worker). |
7 |
43 |
Cecil Clarke is rewarded for Cecil Clarke's diligence or cunning. |
7 |
43 |
Promoted to Citizen (Worker) rank 1. |