Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
21 |
Cecil Collins is caught in the periphery of a scandal. |
1 |
21 |
Demoted to Believer (Holy Warrior) rank -1. |
2 |
22 |
Continued as Believer (Holy Warrior). |
2 |
25 |
Opponents of Cecil Collins's belief system ambush Cecil Collins. |
2 |
25 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
3 |
25 |
Became a Entertainer (Journalist). |
3 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
26 |
Became a Agent (Intelligence). |
4 |
30 |
Uncover a major conspiracy against Cecil Collins's employers. |
4 |
30 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
30 |
Continued as Agent (Intelligence). |
5 |
33 |
Cecil Collins's work ends up coming home with Cecil Collins, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
33 |
Failed to qualify for Artist (Entertainer). |
6 |
33 |
Became a Drifter (Wanderer). |
6 |
36 |
Cecil Collins run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
36 |
Failed to qualify for Broker (Merchant). |
7 |
36 |
Switched to Drifter (Barbarian). |
7 |
40 |
Survived a risky adventure but gained nothing. |