Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Cecil Gonzalez learn something Cecil Gonzalez should not have – a corporate secret, a political scandal – which Cecil Gonzalez can profit from illegally. |
1 |
20 |
Gain a criminal contact. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
25 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
3 |
25 |
Entered University. |
3 |
29 |
Study Science (Life Sciences/Biology) as a hobby. |
3 |
29 |
Graduated. |
4 |
29 |
Voluntarily left Colonist |
4 |
29 |
Became a Rogue (Enforcer). |
4 |
32 |
Involved in a gambling ring. |
4 |
33 |
Promoted to Rogue (Enforcer) rank 1. |
5 |
33 |
Continued as Rogue (Enforcer). |
5 |
35 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
35 |
Became a Scout (Courier). |
6 |
39 |
Cecil Gonzalez spend a great deal of time on the fringes of Charted Space. |
6 |
39 |
Cecil Gonzalez's ship is damaged, and Cecil Gonzalez have to hitch-hike Cecil Gonzalez's way back across the stars to the nearest scout base. |
6 |
39 |
Gain 4 Contacts. Gain 1 Enemies. |
6 |
39 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
7 |
39 |
Continued as Scout (Courier). |
7 |
40 |
Psychologically damaged by Cecil Gonzalez's time in the scouts. |