Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
19 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
19 |
Became a Rogue (Enforcer). |
2 |
20 |
Crime pays off. Gain victim as Enemy. |
2 |
23 |
Promoted to Rogue (Enforcer) rank 1. |
3 |
23 |
Continued as Rogue (Enforcer). |
3 |
27 |
Involved in a feud with a rival criminal organization. |
4 |
27 |
Attempted to change assignments. |
4 |
27 |
Switched to Rogue (Pirate) with the new title Henchman and previous rank. |
4 |
28 |
Crime pays off. Gain victim as Enemy. |
4 |
31 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
5 |
31 |
Voluntarily left Pirate |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
32 |
Attacked by enemies that Chester Bell easily defeat. |
5 |
32 |
Gain Enemy if Chester Bell don't already have one. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
39 |
Find valuable salvage. |
7 |
39 |
Voluntarily left Wanderer |
7 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
42 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |