Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Broker (Merchant). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
22 |
Commanding officer takes an interest in Christopher Alardice's career. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
23 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
23 |
Became a Citizen (Corporate). |
3 |
25 |
Spent time maintaining and using heavy vehicles. |
3 |
27 |
Promoted to Citizen (Corporate) rank 1. |
4 |
27 |
Continued as Citizen (Corporate). |
4 |
29 |
Good fortune |
5 |
31 |
Continued as Citizen (Corporate). |
5 |
32 |
Scarred. Fully recovered. |
6 |
32 |
Switched to Navy (Engineer/Gunner) with previous rank. |
6 |
34 |
Lost eye or limb. |
7 |
34 |
Became a Drifter (Barbarian). |
7 |
38 |
Attacked by enemies and injured. |
7 |
38 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
38 |
Gain Enemy if Christopher Alardice don't already have one. |
8 |
38 |
Continued as Drifter (Barbarian). |
8 |
40 |
Betrayed by a friend. One of Christopher Alardice's Contacts or Allies betrays Christopher Alardice, ending Christopher Alardice's career. That Contact or Ally becomes a Rival or Enemy. |