Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Find an Alien Artifact. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Lost eye or limb. Owe 5,000 for medical bills. |
4 |
28 |
Failed to qualify for Corporate Agent (Agent). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
31 |
Embroiled in legal trouble. |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
33 |
A series of bad deals and decisions force Christopher Thompkins into bankruptcy. Christopher Thompkins salvages what Christopher Thompkins can. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
38 |
Became a Scholar (Physician). |
7 |
42 |
Agreed to perform research that goes against Christopher Thompkins's conscience. Gain 2 Enemies. |
7 |
42 |
Promoted to Scholar (Physician) rank 1. |