Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
2 |
26 |
Birth or Death involving a family member or close friend. |
3 |
26 |
Voluntarily left Mainstream Believer |
3 |
26 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
27 |
A mission goes wrong and Clair Gilbert is stranded behind enemy lines. Ejected from the service. |
4 |
27 |
Became a Army (Cavalry) with the new title Private. |
4 |
28 |
Thrown into a brutal ground war |
4 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
31 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Switched to Army (Infantry) with previous rank. |
5 |
32 |
Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
6 |
32 |
Entered Merchant Academy with the Shipboard curriculum. |
6 |
34 |
Suffered a deep tragedy. |
6 |
34 |
Dropped out of the merchant academy. |
7 |
34 |
Voluntarily left Infantry |
7 |
34 |
Became a Drifter (Wanderer). |
7 |
37 |
Clair Gilbert run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
37 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
8 |
39 |
Clair Gilbert secretly provide religious rites for a dying leader or noble, although they do not share Clair Gilbert's faith. Gain an Ally in the family and a Rival who disagrees with Clair Gilbert's choice. |
8 |
41 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |