Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
22 |
Join a social movement. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
23 |
Scarred. Fully recovered. |
3 |
23 |
Became a Citizen (Colonist). |
3 |
26 |
Hard times caused by a lack of interstellar trade costs Clair McDermot Clair McDermot's job. |
4 |
26 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
29 |
Clair McDermot aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
5 |
29 |
Failed to qualify for Colonist (Citizen). |
5 |
29 |
Became a Drifter (Barbarian). |
5 |
30 |
Offered job by a patron. Now owe him a favor. |
6 |
33 |
Became a Merchant (Free Trader). |
6 |
35 |
Good fortune |
6 |
37 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
37 |
Continued as Merchant (Free Trader). |
7 |
39 |
Bankrupted by a rival. Gain the other trader as a Rival. |
8 |
39 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
40 |
Clair McDermot retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
43 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
43 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
43 |
Retired at age 43. |