Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Marine (Merchant). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Clair Suthmeer do not know what happened to Clair Suthmeer. There is a gap in Clair Suthmeer's memory. |
2 |
19 |
Became a Entertainer (Performer). |
2 |
23 |
Works is especially well received and popular, making Clair Suthmeer a minor celebrity |
2 |
23 |
Forced to continue current assignment. |
2 |
23 |
Promoted to Entertainer (Performer) rank 1. |
3 |
23 |
Continued as Entertainer (Performer). |
3 |
25 |
Clair Suthmeer is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
4 |
25 |
Became a Citizen (Corporate). |
4 |
29 |
A revolution, attack or other unusual event throws Clair Suthmeer's life into chaos, forcing Clair Suthmeer to leave the planet. |
5 |
29 |
Switched to Drifter (Barbarian). |
5 |
32 |
Gained a contact. |
6 |
33 |
Voluntarily left Barbarian |
6 |
33 |
Failed to qualify for Colonist (Citizen). |
6 |
33 |
Returned to Drifter (Scavenger). |
6 |
35 |
Suffer from a life-threatening illness. |
7 |
35 |
Returned to Citizen (Corporate). |
7 |
39 |
Clair Suthmeer gain experience in a technical field as a computer operator or surveyor. |
7 |
39 |
Promoted to Citizen (Corporate) rank 1. |
8 |
39 |
Continued as Citizen (Corporate). |
8 |
43 |
Clair Suthmeer's business expands, Clair Suthmeer's corporation grows, or the colony thrives. |
8 |
43 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |