Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Lost eye or limb. Owe 5,000 for medical bills. |
2 |
21 |
Failed to qualify for Journalist (Entertainer). |
2 |
21 |
Continued as Drifter (Scavenger). |
2 |
25 |
Attacked by enemies that Clarence Nealy easily defeat. |
2 |
25 |
Gain Enemy if Clarence Nealy don't already have one. |
2 |
25 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
25 |
Continued as Drifter (Scavenger). |
3 |
26 |
Clarence Nealy do not know what happened to Clarence Nealy. There is a gap in Clarence Nealy's memory. |
4 |
26 |
Became a Merchant (Broker). |
4 |
27 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
5 |
30 |
Continued as Merchant (Broker). |
5 |
31 |
Embroiled in legal trouble. |
5 |
34 |
Promoted to Merchant (Broker) rank 1. |
6 |
34 |
Continued as Merchant (Broker). |
6 |
38 |
Risk Clarence Nealy's fortune on a possibility lucrative deal and win. |
6 |
38 |
Promoted to Merchant (Broker) rank 2. |
7 |
38 |
Continued as Merchant (Broker). |
7 |
40 |
Bankrupted by a rival. Gain the other trader as a Rival. |