Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Claud McKenzie is rewarded for Claud McKenzie's diligence or cunning. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
26 |
Hard times caused by a lack of interstellar trade costs Claud McKenzie Claud McKenzie's job. |
3 |
26 |
Became a Merchant (Free Trader). |
3 |
29 |
Make an unexpected connection outside Claud McKenzie's normal circles. Gain a Contact. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
31 |
A sudden war destroys Claud McKenzie's trade routes and contacts, forcing Claud McKenzie to flee that region of space. |
4 |
31 |
Gain rebels as Enemy |
5 |
31 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
34 |
Advanced training in a specialist field. |
5 |
35 |
Forced to continue current assignment. |
5 |
35 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
35 |
Continued as Agent (Law Enforcement). |
6 |
37 |
Befriended by a senior agent. |
6 |
39 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
7 |
39 |
Voluntarily left Law Enforcement |
7 |
39 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
7 |
42 |
Given advanced training in a specialist field |
7 |
43 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |