Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
When dealing with an alien race, Clay Shackley botch an opportunity to gather extra intelligence about them. |
1 |
22 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Clay Shackley's ship is damaged, and Clay Shackley have to hitch-hike Clay Shackley's way back across the stars to the nearest scout base. |
2 |
26 |
Gain 4 Contacts. Gain 1 Enemies. |
3 |
26 |
Failed to qualify for Soulhunter Flight (Soulhunter). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
Make an unexpected connection outside Clay Shackley's normal circles. Gain a Contact. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
A good deal ensures Clay Shackley is living the high life for a few years. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
Imperial trade restrictions force Clay Shackley out of business. |
6 |
38 |
Became a Rogue (Enforcer). |
6 |
41 |
Involved in a feud with a rival criminal organization. |