Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
23 |
Nearly killed. Owe 11,250 for medical bills. |
3 |
23 |
Failed to qualify for Performer (Entertainer). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Scout (Explorer). |
3 |
24 |
Perform an exemplary service for the scouts. |
3 |
27 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
27 |
Continued as Scout (Explorer). |
4 |
29 |
Cliff Long's ship is damaged, and Cliff Long have to hitch-hike Cliff Long's way back across the stars to the nearest scout base. |
4 |
29 |
Gain 1 Contacts. Gain 3 Enemies. |
5 |
29 |
Failed to qualify for Worker (Citizen). |
5 |
29 |
Became a Drifter (Wanderer). |
6 |
33 |
Continued as Drifter (Wanderer). |
6 |
34 |
Cliff Long run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
34 |
Became a Merchant (Broker). |
7 |
35 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
8 |
35 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
38 |
Cliff Long secretly provide religious rites for a dying leader or noble, although they do not share Cliff Long's faith. Gain an Ally in the family and a Rival who disagrees with Cliff Long's choice. |
8 |
39 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
39 |
Continued as Believer (Missionary/Humanitarian). |
9 |
43 |
Cliff Long retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
43 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
43 |
Retired at age 43. |