Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
Moved to a new world. |
1 |
22 |
Dropped out of the psionic community. |
2 |
22 |
Became a Agent (Corporate Agent). |
2 |
23 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
3 |
23 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
24 |
Clifton Herrera aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
4 |
24 |
Became a Citizen (Worker). |
4 |
27 |
A revolution, attack or other unusual event throws Clifton Herrera's life into chaos, forcing Clifton Herrera to leave the planet. |
5 |
27 |
Failed to qualify for Artist (Entertainer). |
5 |
27 |
Submitted to the draft. |
5 |
27 |
Became a Scout (Surveyor). |
5 |
31 |
Clifton Herrera's scout ship is one of the first on the scene to rescue the survivors of a disaster but Clifton Herrera fail to help. Gain an Enemy. |
5 |
31 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
6 |
31 |
Voluntarily left Surveyor |
6 |
31 |
Switched to Citizen (Colonist). |
6 |
32 |
Hard times caused by a lack of interstellar trade costs Clifton Herrera Clifton Herrera's job. |
7 |
32 |
Became a Drifter (Scavenger). |
7 |
34 |
Find Ancient Technology. |
7 |
36 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
36 |
Continued as Drifter (Scavenger). |
8 |
40 |
Attempted a risky adventure and was sent to prison. |
8 |
40 |
Promoted to Drifter (Scavenger) rank 2. |