Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
22 |
Clovis Carr is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
2 |
22 |
Became a Citizen (Worker). |
2 |
24 |
Clovis Carr learn something Clovis Carr should not have – a corporate secret, a political scandal – which Clovis Carr can profit from illegally. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
30 |
Advanced training in a specialist field. |
3 |
30 |
Promoted to Citizen (Worker) rank 1. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
32 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
34 |
Voluntarily left Worker |
5 |
34 |
Became a Merchant (Free Trader). |
5 |
38 |
A sudden war destroys Clovis Carr's trade routes and contacts, forcing Clovis Carr to flee that region of space. |
5 |
38 |
Gain rebels as Enemy |
6 |
38 |
Failed to qualify for Surveyor (Scout). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
6 |
41 |
A sudden war destroys Clovis Carr's trade routes and contacts, forcing Clovis Carr to flee that region of space. |
6 |
41 |
Gain rebels as Enemy |